Guest
01-11-2010, 08:02 PM
Našel jsem další nedostatek a to, že vaše www administrace přehrává server cfg co já vytvořím. Jak jsem psal s fs_game pouštím tu mod co přidává nový gametype do hry. Háček je v tom že potřebuju příkazy pro nový mod a po restartu serveru se vždy můj server cfg přepíše na ten váš základní co je v konfiguraci. Což je docela problém. A mě po každým restartu nebaví znova přepisovat celý cfg. což snad chápete.
Já tam potřebuji v cfg tyhle příkazy a ná základní a tyhle v konfiguraci nenajdu uvás v administraci, šlo by vypnout to přepisování server cfg ??
Tyhle příkazy prostě po restartu nejsou a tím mě naruší chod módu a ppřed každým restartem vše přepisovat je o ničem už jen když budu mod aktulizovat.
set g_gametype "zom_bx"
//Time until first zombie is picked
//Min:1 Max:999
set scr_warmuptime 100
//Bashed zombie got knockedout
//Min:0 Max:1
set scr_knockout 1
//Draw 3 best hunters and zombies when map end
//Min:0 Max:1
set scr_bestplayers 1
//Draw first kill information and play sound
//Min:0 Max:1
set scr_firstblood 1
//Play difrent sound for zombies and hunters when hunter is killed
//Min:0 Max:1
set scr_killspeaker 1
//Falling hunters say "adios amigos" and zombies scream when falling down
//Min:0 Max:1
set scr_fallpanic 1
//Draw hud with with player statistics
//Min:0 Max:1
set scr_statshud 1
//Start mines ammount per hunter
//Min:0 Max:999
set scr_mines 3
//A bit lighter map for zombies
//Min:0 Max:1
set scr_zombie_lightmap 1
//Draw hud with mines ammout for hunters
//Min:0 Max:1
set scr_hudmines 1
//Draw hud with health
//Min:0 Max:1
set scr_hudhealth 1
//Next mine plant delay (when hunter kill zombie)
//Min:1 Max:999
set scr_minedelay 9
//Red overlay for zombies
//Min:0 Max:1
set scr_zombieoverlay 0
//Play beep sound when hit enemy player
//Min:0 Max:1
set scr_hitsound 0
//Mine plant speed (units per second)
//Min:32 Max:1024
set scr_minespeed 128
//Place Tombstone in place where hunter died
//Min:0 Max:1
set scr_tombstones 1
//Max tombstones limit
//Min:5 Max:64
set scr_tombstone_limit 20
//Spectate permissions
//0: disable 1: hunters only 2: zombies only 3: free spectating
set scr_spectating 3
//Game will wont pick first zombie in last round as a first zombie in this round
//Min:0 Max:1 (set to 0 if game cant pick zombie)
set scr_lastzombie 1
//Kill spree thing (I LOVE IT :*)
//Min:0 Max:1
set scr_spree 1
//Hunter players are able to get random weapon from box placed on map.
//Min:0 Max:1
set scr_weap_box 1
//Time until hunters are able to use "random weapon" box.
//Min:10 Max:240
set scr_weap_box_time 90
//Delay before next "random weapon" box.
//Min:10 Max:240
set scr_weap_box_delay 50
//Play silent music as ambient.
//Min:0 Max:1
set scr_ambientmusic 0
//Spawn medkits after killing a zombie, set to 0 if you want
//to DISABLE , if set to 25 medkit will give 25 health points etc...
//Min:0 Max:1000 (will be splited to players max health)
set scr_medkit 25
//Enable or disable minefields.
//Min:0 Max:1
set scr_minefields 0
//Enable or disable Message Centre.
//Min:0 Max:1
set scr_messages_enable 1
//Delay between messages in Message Centre.
//Min:1 Max:999
set scr_messages_delay 35
//Messages texts in Message Centre.
//use " ; " to add another message, example: "msg1 ; msg2 ; msg3 ; msg4 ; msg5 ; msg 6" etc..
set scr_messages "^2Za zabiti zombie dostanes naboje pro svoji zbran.;^2Pokud na serveru je vic jak 5 zombie posledni zivi hunter se stava super hunter!;^2Vas level a xp bude ulozen a zachovan do dalsiho kola.;^2Report all bugs and glitches on <!-- w --><a class="postlink" href="http://www.brax-site.pl;">www.brax-site.pl;</a><!-- w -->^2Pro infikaci nebo sok huntera zmacknete ^3USE [F]^2 klavesu (Musite byt blizko nej)."
//ADMINS! Enter admins guids here, separate them by adding ";"
//Admin will be automatically logged to rcon and put to full spectate.
//Usage example: set scr_admins "000001;000002;000003;000004"
//0 means there is no admin.
set scr_admins "0"
//"Last Man" (guy with super weapon)
//1 - Last survivor get super weapon
//2 - Hunter with highest score get super weapon
//0 - Disable
set scr_lastman 1
//Rank all players and save their lvl in server file (TESTING).
//Min:0 Max:1
set scr_rank 1
//Replace Binoculars with Night Vision
//Min:0 Max:1
set scr_nightvision 1
//Gives an a Artillery to a player, value = kills to get artillery
//player gets artillery only once in round. If scr_rank is set to 1
//only player with required lvl can use artillery support.
//Min:0 Max:100
set scr_artillery 50
//Enable Zombie Mod Logs
//In log file: LM - Last Man, FZ - First Zombie, AA - Artillery Attack
//Min:0 Max:1
set scr_logs 1
//Give some medkits to player
// Value = number of medkits (0 = disabled)
//Min:0 Max:10
set scr_medkits 3
//Last Man will be picked if there are more than XxX zombies
//scr_lastman must be set to 1 and there must be only 1 alive hunter
//Min:1 Max:63
set scr_lastman_zombs 5
//Blood on a screen while pwning!
//Min:0 Max:1
set scr_bloodscreen 1
//Zombie idle voices
//Min:0 Max:1
set scr_zombievoices 1
//Defence Bubble for hunters
//Min:0 Max:1
set scr_defencebubble 1
//How many rounds per map?
//Min:1 Max:5
set scr_rounds 2
// Hunter gets ammo for kill
//Min:0 Max:1
set scr_ammoforkill 1
/////////////////////////////
//Fog amount
//Min:0 Max:0.99
set scr_fogamount 0.0024
//Fog red
//Min:0 Max:1
set scr_fogred 0
//Fog green
//Min:0 Max:1
set scr_foggreen 0
//Fog blue
//Min:0 Max:1
set scr_fogblue 0.001
/////////////////////////////
set scr_numbots 0
seta admin_kick -1
/////////////////////////////////////////////////
// This thing check what zombie was 1st and
// what hunter was last guy in last round
// Zombie Mod save guy's guid here.
//
//DO NOT CHANGE NOTHING AFTER THIS LINE!!!
set lastguy -1
set lastzom -1
//DO NOT CHANGE NOTHING BEFORE THIS LINE!!!
/////////////////////////////////////////////////
Já tam potřebuji v cfg tyhle příkazy a ná základní a tyhle v konfiguraci nenajdu uvás v administraci, šlo by vypnout to přepisování server cfg ??
Tyhle příkazy prostě po restartu nejsou a tím mě naruší chod módu a ppřed každým restartem vše přepisovat je o ničem už jen když budu mod aktulizovat.
set g_gametype "zom_bx"
//Time until first zombie is picked
//Min:1 Max:999
set scr_warmuptime 100
//Bashed zombie got knockedout
//Min:0 Max:1
set scr_knockout 1
//Draw 3 best hunters and zombies when map end
//Min:0 Max:1
set scr_bestplayers 1
//Draw first kill information and play sound
//Min:0 Max:1
set scr_firstblood 1
//Play difrent sound for zombies and hunters when hunter is killed
//Min:0 Max:1
set scr_killspeaker 1
//Falling hunters say "adios amigos" and zombies scream when falling down
//Min:0 Max:1
set scr_fallpanic 1
//Draw hud with with player statistics
//Min:0 Max:1
set scr_statshud 1
//Start mines ammount per hunter
//Min:0 Max:999
set scr_mines 3
//A bit lighter map for zombies
//Min:0 Max:1
set scr_zombie_lightmap 1
//Draw hud with mines ammout for hunters
//Min:0 Max:1
set scr_hudmines 1
//Draw hud with health
//Min:0 Max:1
set scr_hudhealth 1
//Next mine plant delay (when hunter kill zombie)
//Min:1 Max:999
set scr_minedelay 9
//Red overlay for zombies
//Min:0 Max:1
set scr_zombieoverlay 0
//Play beep sound when hit enemy player
//Min:0 Max:1
set scr_hitsound 0
//Mine plant speed (units per second)
//Min:32 Max:1024
set scr_minespeed 128
//Place Tombstone in place where hunter died
//Min:0 Max:1
set scr_tombstones 1
//Max tombstones limit
//Min:5 Max:64
set scr_tombstone_limit 20
//Spectate permissions
//0: disable 1: hunters only 2: zombies only 3: free spectating
set scr_spectating 3
//Game will wont pick first zombie in last round as a first zombie in this round
//Min:0 Max:1 (set to 0 if game cant pick zombie)
set scr_lastzombie 1
//Kill spree thing (I LOVE IT :*)
//Min:0 Max:1
set scr_spree 1
//Hunter players are able to get random weapon from box placed on map.
//Min:0 Max:1
set scr_weap_box 1
//Time until hunters are able to use "random weapon" box.
//Min:10 Max:240
set scr_weap_box_time 90
//Delay before next "random weapon" box.
//Min:10 Max:240
set scr_weap_box_delay 50
//Play silent music as ambient.
//Min:0 Max:1
set scr_ambientmusic 0
//Spawn medkits after killing a zombie, set to 0 if you want
//to DISABLE , if set to 25 medkit will give 25 health points etc...
//Min:0 Max:1000 (will be splited to players max health)
set scr_medkit 25
//Enable or disable minefields.
//Min:0 Max:1
set scr_minefields 0
//Enable or disable Message Centre.
//Min:0 Max:1
set scr_messages_enable 1
//Delay between messages in Message Centre.
//Min:1 Max:999
set scr_messages_delay 35
//Messages texts in Message Centre.
//use " ; " to add another message, example: "msg1 ; msg2 ; msg3 ; msg4 ; msg5 ; msg 6" etc..
set scr_messages "^2Za zabiti zombie dostanes naboje pro svoji zbran.;^2Pokud na serveru je vic jak 5 zombie posledni zivi hunter se stava super hunter!;^2Vas level a xp bude ulozen a zachovan do dalsiho kola.;^2Report all bugs and glitches on <!-- w --><a class="postlink" href="http://www.brax-site.pl;">www.brax-site.pl;</a><!-- w -->^2Pro infikaci nebo sok huntera zmacknete ^3USE [F]^2 klavesu (Musite byt blizko nej)."
//ADMINS! Enter admins guids here, separate them by adding ";"
//Admin will be automatically logged to rcon and put to full spectate.
//Usage example: set scr_admins "000001;000002;000003;000004"
//0 means there is no admin.
set scr_admins "0"
//"Last Man" (guy with super weapon)
//1 - Last survivor get super weapon
//2 - Hunter with highest score get super weapon
//0 - Disable
set scr_lastman 1
//Rank all players and save their lvl in server file (TESTING).
//Min:0 Max:1
set scr_rank 1
//Replace Binoculars with Night Vision
//Min:0 Max:1
set scr_nightvision 1
//Gives an a Artillery to a player, value = kills to get artillery
//player gets artillery only once in round. If scr_rank is set to 1
//only player with required lvl can use artillery support.
//Min:0 Max:100
set scr_artillery 50
//Enable Zombie Mod Logs
//In log file: LM - Last Man, FZ - First Zombie, AA - Artillery Attack
//Min:0 Max:1
set scr_logs 1
//Give some medkits to player
// Value = number of medkits (0 = disabled)
//Min:0 Max:10
set scr_medkits 3
//Last Man will be picked if there are more than XxX zombies
//scr_lastman must be set to 1 and there must be only 1 alive hunter
//Min:1 Max:63
set scr_lastman_zombs 5
//Blood on a screen while pwning!
//Min:0 Max:1
set scr_bloodscreen 1
//Zombie idle voices
//Min:0 Max:1
set scr_zombievoices 1
//Defence Bubble for hunters
//Min:0 Max:1
set scr_defencebubble 1
//How many rounds per map?
//Min:1 Max:5
set scr_rounds 2
// Hunter gets ammo for kill
//Min:0 Max:1
set scr_ammoforkill 1
/////////////////////////////
//Fog amount
//Min:0 Max:0.99
set scr_fogamount 0.0024
//Fog red
//Min:0 Max:1
set scr_fogred 0
//Fog green
//Min:0 Max:1
set scr_foggreen 0
//Fog blue
//Min:0 Max:1
set scr_fogblue 0.001
/////////////////////////////
set scr_numbots 0
seta admin_kick -1
/////////////////////////////////////////////////
// This thing check what zombie was 1st and
// what hunter was last guy in last round
// Zombie Mod save guy's guid here.
//
//DO NOT CHANGE NOTHING AFTER THIS LINE!!!
set lastguy -1
set lastzom -1
//DO NOT CHANGE NOTHING BEFORE THIS LINE!!!
/////////////////////////////////////////////////